The Game of 3-13

This game can be played with 3 or more people. It's a money game but it's cheap entertainment, usually less than a dollar for a couple of hours of fun. It's like Gin with a different number of cards and different wild cards each hand.

You'll need two decks and no jokers. You can add another deck or more if you have more than about five people.

The Play

You will play 11 hands. Take turns dealing. The first hand you will deal three cards to each person and the 3's will be wild for that hand. The second hand you will deal four cards and the 4's will be wild. Each hand is dealt with one more card and the card that is considered wild progresses up through the king.

After dealing the cards you turn up one card to start a discard pile and put the remaining cards in a draw pile. Each person plays in turn by taking the top card from either the discard pile or the draw pile and discarding one card to the discard pile. Each player tries to collect sets of like numbered cards or runs of same suited cards. Each set or run is made up of three or more cards. An ace is always low. If, at the end of his turn, a player can use all of his cards, then he lays them down. He must also discard. When a player has laid down, the other players get one more turn to collect and lay down their sets and runs. The cards that are not included in their sets or runs are counted and added to their score.

The Wild Cards

The wild cards may be used as any card in a set or run. The fun part is to not discuss what card is wild because someone will inevitably forget and discard it. When someone asks what is wild just tell them to "count their cards."

Counting

Cards that can not be laid down are counted. All cards are counted as their face value, one through thirteen. The person that laid down first and anybody else that manages to use all of their cards scores zero.

The Money

The person with the least amount of points after the last round wins. Subtract the winner's score from each other player's score to calculate how many cents he owes the winner, round to the nearest nickel.

Paul Chamberlain
tif@tifster.com